Kapak

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The Kapak horsemen

Kapak (Kap-ak) is a nomadic hunter-gatherer society spanning the southern plains of Kandalar. Horses are bred for riding and hunting, and also for food when the hunt is poor. Kapak has no permanent settlements as such; there are several that are always in approximately the same place but they are never made up of the same tents as people constantly come and go.

Major settlements / cities: [with links to wiki pages]

Other places of interest: the God Statue, Andalak mines

The lands of Kapak are home to migratory herds of wild horses, elk, deer, sheep, and other herbivores that graze the grasslands and the sparse outcrops of trees. Predators such as bears and wolves hunt these plains, just as the Kapaki people do. Both genders of adults mostly work as hunters, who double as warriors when the need arises, with a few plying trade as shamen or artisans.

Culture and Law

Kapak has no central government, or formal leaders, but their lands are not lawess. The people have a strong sense of family and kinship, and are egalitarian and practical in terms of governing themselves. The young respect the wisdom of the old, but those with the best ideas are usually chosen to lead if a leader is required. Kapaki are quick to protect themselves and those that have earned their respect, so crime is generally low and order is generally maintained.

Kapak people are brave and wild, often dressing in furs, leather, and cloth woven from horsehair – although dyed wool woven in checked patterns is popular as a show of status. Copper torques, rings, and bangles are popuar with both sexes. Their weapons and armour are predominantly bronze, and almost always decorated with engravings of wild horses. They are not generally superstitious but they do believe that sacrificing a horse to the God Statue every new moon brings luck in the hunt.

Kapaki are usually lithe and tall, pale skinned, and dark haired. Hair and beards are worn long, often braided or banded with copper. They have a strong sense of self and are quick to make friends as they move from settlement to settlement. Nomads at heart, they do not tend to settle but that doesn’t mean they don’t forge lasting friendships. This also means they tend to travel light, owning only what they can carry and having few possessions that don’t serve a practical purpose.

Restrictions on magic use: Kapak generally shun magic; although they respect the healing and herbalistic knowledge of the shamen they mistrust and fear actual magic as being unnatural meddling in what man is not meant to understand. Kapaki showing particular magical leanings or aptitude are nearly always outcast, and they do not take kindly to magic-using foreigners.

Spiritualism in Kapak centres on Animism and so the following magic using classes are allowed: Ranger, Paladin, Druid, Warlock, Bard (as they have strong oral traditions and no written language), and possibly Sorcerer (Wild Magic most likely)

Restrictions on carrying weapons: regarding themselves as a free nation, and due to their reliance on hunting, weapons can be freely carried in Kapak. Acts of violence are not generally tolerated, and most Kapaki are capable fighters and will not shy away from conflict if it arises.

Relations

What are relations like with other nations? What are the nation’s main trade import/exports?

Key Factions

What important factions have a base in this nation, and what are their goals locally? This includes religions and the ruling power. Wiki page links if required…

Kapak

Kingdoms of Kandalar deltamonk deltamonk